Tag: 360 degree

Will VR devices hurt the user spirit?

As virtual reality headset becomes more and more immersive and the games and experiences look more life-like, one has to question whether VR could traumatize certain users? While I don’t think that I personally could be traumatized by virtual reality, I do not doubt that this could be a concern to many users, especially the younger and older crowds perhaps. Yesterday Jason Kingsley, CEO of British video game developer Rebellion,called CNBC and discussed this very topic with them.
vr games

“The trouble is that means it’s more intense. You’re surrounded by it and immersed in it,” explained Kingsley. “Suddenly it becomes more real rather than abstracted. Will a horror game give you the same physiological reactions as being in a horrific situation for real? Horror movies can be very scary or very cathartic or very terrifying, but horror VR will take it beyond that and do we want to be entertained like that?”

Kingsley also went on to discuss the possibilities of turning the company’s ‘Sniper Elite’ series into a VR-compatible experience:

“We have to consider that fairly thoroughly before we start on that road because you’re playing a war game and you’re killing artificial people. Where does one draw the line? Will you trigger PTSD in some proportion of your players? I don’t want to do that. I don’t want to traumatize my players and PTSD is a very, very serious issue for our modern soldiers.”

In my opinion he brings up very solid points. If some of the toughest soldiers can be traumatized in battle, what is to say that your 14-year-old nephew will be able to handle a very real simulation of battle in 360-degree VR? At some point the human brain could be traumatized to an extent which makes it difficult for the user to quickly recover once the headset is taken off. What do you guys think? Is this a worry we should have as VR gaming becomes more immersive and heads to the mainstream?

Article source:http://vrtalk.com/forum/showthread.php?3805-Could-Virtual-Reality-Traumatize-Users


SVPRO feel the horror, science fiction are more suitable for VR,What do you think?

VR film’s greatest charm lies in the 360 degree image brings immersive feeling.

Paranormal Activity


Some people think, VR film and television do not need a 360 degree image, only 180 degrees or 90 degrees on it. Because people’s vision is limited, when the audience looks at the scene behind, it may miss the main line in front of the story, so as to bring about the difficulties of understanding. In this regard, the author is not recognized.

VR film is the most attractive place? It is the 360 degree image to bring people a sense of immersion.

And if it is 180 degrees or 90 degrees, it will greatly weaken the sense of immersion, and even do not feel, so as to lose its greatest charm. Although in the VR in the film “how to get the audience to follow the creators set the story logic” is still not solve the industry problems, but it can pay to the creators to overcome, and cannot therefore deny 360 degree images on film creation brings huge subversion and brand-new field of vision.

In the past two months, VR film and television market development is in full swing. VR drama, VR film, VR variety, VR live, and so on a variety of film and television content in the major VR platform have sprung up out, dazzling, big blowout.

science fiction

I feel the horror, science fiction, adventure, aesthetic and other subjects are more suitable for VR. What do you think?

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